Unturned-Docs

NOTICE: You are not reading the most up-to-date documentation. This file is old, and may not reflect the current modding or server capabilities. The latest documentation can be found at Unturned Documentation.

This file may be removed in the future. Refer to its more up-to-date equivalent instead.

Getting Started

Installing the Unity Editor is required for exporting custom content into the game. Any 2019.4 LTS version should be compatible. View Download Links

Once Unity is installed a project can be created to house custom content. At this point it is recommended to import Unturned’s provided source packages:

  1. Inside Unity open the Assets > Import Package > Custom Package… wizard.
  2. Find the Unturned installation directory.
  3. Navigate to the Bundles/Sources directory.
  4. Import the Project.unitypackage, and optionally the ExampleAssets.unitypackage.

Project.unitypackage

This package contains the barebones required to export custom content:

ExampleAssets.unitypackage

This package contains vanilla content examples, and several useful prefabs:

Note that custom content should NOT be placed into the CoreMasterBundle, instead create a separate directory.